Tiny Tools, Big Attitude
I like building tools that do one oddly specific thing really well. Bonus points if they feel a little illegal to use because they are too convenient.
maker of weird web toys, AI tools, and games that occasionally behave

mode
curious
hours
3AM friendly
stack
web + AI + games
status
building again
I am a self-taught builder who follows tiny sparks until they become actual things. Sometimes that thing is an AI app. Sometimes it is a game prototype. Sometimes it is a 3AM experiment held together by coffee, curiosity, and a suspiciously confident console log.
I like building tools that do one oddly specific thing really well. Bonus points if they feel a little illegal to use because they are too convenient.
LLMs, Gemini, RAG, Genkit, vision models, all of it. I poke the machine until it either becomes useful or starts making suspiciously poetic errors.
Unity, Godot, Blender, physics, movement systems, boss fights, broken menus. I make interactive chaos and then try to make it feel fun.
Next.js, React, Tailwind, APIs, dashboards, launch buttons. I enjoy the whole messy route from blank screen to deployed link.
A quick peek before the full archive. These are the kind of builds I like: visual, interactive, useful, slightly dramatic, and usually born from "wait, can I make that?"

Turns normal photos into dramatic creature-card nonsense. It is basically a tiny myth machine for pets, friends, and whatever else you upload.

A conversational expense tracker for people who would rather type like a human than wrestle with ten budget forms before breakfast.

A hand-gesture drone control experiment inspired by Iron Man. OpenCV and MediaPipe watch your fingers. The Tello drone gets the memo.
That is the whole story, basically. Curiosity first. Taste second. Code third. Then a lot of tiny adjustments until the thing has a pulse.